Doomfall

Sorcery

Choose one —
• Target opponent exiles a creature they control.
• Target opponent reveals their hand. You choose a nonland card from it. Exile that card.
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If you choose Doomfall’s first mode, the target opponent chooses which creature to exile. That creature isn’t targeted, so a creature with hexproof can be exiled this way.
If you choose Doomfall’s second mode, you must exile a nonland card from that player’s hand if able. If you can’t, most likely because that player’s hand contains only land cards, nothing happens. That player won’t exile a creature they control instead.
If you choose Doomfall’s first mode, the target opponent chooses which creature to exile. That creature isn’t targeted, so a creature with hexproof can be exiled this way.
If you choose Doomfall’s second mode, you must exile a nonland card from that player’s hand if able. If you can’t, most likely because that player’s hand contains only land cards, nothing happens. That player won’t exile a creature they control instead.
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