Roll, roll, roll und roll (The Hobbit)
Roll, roll, roll und roll back
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Roll, roll, roll und roll

Enchantment — Saga

(Je eine Sagenmarke beim Ins-Spiel-Kommen und nach deinem Ziehsegment. Opfern nach IV.)
I, II, III, IV - Schicke bis zu eine Kreatur oder ein Land deiner Wahl, die bzw. das du kontrollierst, ins Exil. Falls du dies tust, bringe sie bzw. es zu Beginn des nächsten Endsegments unter der Kontrolle ihres bzw. seines Besitzers ins Spiel zurück.
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

After each permanent returns to the battlefield, it will be a new object with no connection to the permanent that was exiled. It won't be in combat or have any additional abilities it may have had when it was exiled. Any counters on it cease to exist; Auras attached to it are put into their owner's graveyards; and any Equipment will become unattached.
After each permanent returns to the battlefield, it will be a new object with no connection to the permanent that was exiled. It won't be in combat or have any additional abilities it may have had when it was exiled. Any counters on it cease to exist; Auras attached to it are put into their owner's graveyards; and any Equipment will become unattached.
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