Luce Abbagliante
Artefatto
Le creature con anti-malocchio controllate dai tuoi avversari possono essere bersaglio di magie e abilità che controlli come se non avessero anti-malocchio.
, Sacrifica la Luce Abbagliante: Le creature che controlli hanno anti-malocchio fino alla fine del turno e non possono essere bloccate in questo turno.
, Sacrifica la Luce Abbagliante: Le creature che controlli hanno anti-malocchio fino alla fine del turno e non possono essere bloccate in questo turno.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Creatures that come under your control after Glaring Spotlight’s last ability resolves won’t have hexproof but they can’t be blocked that turn.
Creatures your opponents control don’t actually lose hexproof, although you will ignore hexproof for purposes of choosing targets of spells and abilities you control.
Creatures your opponents control don’t actually lose hexproof, although you will ignore hexproof for purposes of choosing targets of spells and abilities you control.
Rulings
Creatures that come under your control after Glaring Spotlight’s last ability resolves won’t have hexproof but they can’t be blocked that turn.
Creatures your opponents control don’t actually lose hexproof, although you will ignore hexproof for purposes of choosing targets of spells and abilities you control.
Creatures your opponents control don’t actually lose hexproof, although you will ignore hexproof for purposes of choosing targets of spells and abilities you control.
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