生体変化 (Gatecrash)
生体変化 back
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生体変化

インスタント

クリーチャー1体と、それとコントローラーが同じ他のクリーチャー1体を対象とする。その前者の上に置かれている望む数の+1/+1カウンターをその後者の上に移動する。
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If one of the two creatures is an illegal target when Bioshift tries to resolve, or if the creatures are controlled by different players at that time, no counters will move.
You decide how many counters to move when Bioshift resolves.
To move a counter from one creature to another, the counter is removed from the first creature and placed on the second. Any abilities that care about a counter being removed or placed on a creature will apply.
If one of the two creatures is an illegal target when Bioshift tries to resolve, or if the creatures are controlled by different players at that time, no counters will move.
You decide how many counters to move when Bioshift resolves.
To move a counter from one creature to another, the counter is removed from the first creature and placed on the second. Any abilities that care about a counter being removed or placed on a creature will apply.
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