스카르그의 길드 마도사 (Gatecrash)
스카르그의 길드 마도사 back
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스카르그의 길드 마도사

생물 — 인간 주술사

: 당신이 조종하는 생물들은 턴종료까지 돌진 능력을 얻는다.
: 당신이 조종하는 대지 한 개를 목표로 정한다. 그 대지는 턴종료까지 4/4 정령 생물이 된다. 그 대지는 생물이 된 후에도 여전히 대지다.

2/2
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Only creatures you control when the first ability resolves will gain trample. Creatures that come under your control later in the turn won’t have trample. Lands you control that aren’t creatures also won’t gain trample, even if you use the second ability to turn them into creatures later in the turn.
Skarrg Guildmage’s second ability doesn’t affect the land’s name or any other types, subtypes, or supertypes (such as basic or legendary) the land may have. The land will also keep any abilities it had.
Only creatures you control when the first ability resolves will gain trample. Creatures that come under your control later in the turn won’t have trample. Lands you control that aren’t creatures also won’t gain trample, even if you use the second ability to turn them into creatures later in the turn.
Skarrg Guildmage’s second ability doesn’t affect the land’s name or any other types, subtypes, or supertypes (such as basic or legendary) the land may have. The land will also keep any abilities it had.
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