Chamber Sentry (Guilds of Ravnica)
Chamber Sentry back
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Chamber Sentry

Artifact Creature — Construct

Chamber Sentry enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.
, , Remove X +1/+1 counters from Chamber Sentry: It deals X damage to any target.
: Return Chamber Sentry from your graveyard to your hand.

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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If an effect allows you to spend mana as though it were mana of any color to cast Chamber Sentry, you consider only the actual mana spent to determine how many counters it receives.
You can choose any value for X as you cast Chamber Sentry. The value chosen for X doesn’t directly affect the number of +1/+1 counters Chamber Sentry enters the battlefield with, but it does let you pay more mana and thus spend more colors of mana to cast it.
Colorless mana won’t give Chamber Sentry another +1/+1 counter. Colorless is not a color.
If another creature enters the battlefield as a copy of Chamber Sentry, consider what mana was spent to cast that creature to determine how many +1/+1 counters it enters with.
The value of X chosen when you activate Chamber Sentry’s first activated ability doesn’t have to be the same value of X that you chose when you cast it.
If Chamber Sentry enters the battlefield without being cast, it receives no +1/+1 counters.
If an effect allows you to spend mana as though it were mana of any color to cast Chamber Sentry, you consider only the actual mana spent to determine how many counters it receives.
You can choose any value for X as you cast Chamber Sentry. The value chosen for X doesn’t directly affect the number of +1/+1 counters Chamber Sentry enters the battlefield with, but it does let you pay more mana and thus spend more colors of mana to cast it.
Colorless mana won’t give Chamber Sentry another +1/+1 counter. Colorless is not a color.
If another creature enters the battlefield as a copy of Chamber Sentry, consider what mana was spent to cast that creature to determine how many +1/+1 counters it enters with.
The value of X chosen when you activate Chamber Sentry’s first activated ability doesn’t have to be the same value of X that you chose when you cast it.
If Chamber Sentry enters the battlefield without being cast, it receives no +1/+1 counters.
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