庁舎の歩哨 (Guilds of Ravnica)
庁舎の歩哨 back
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庁舎の歩哨

アーティファクト・クリーチャー — 構築物

庁舎の歩哨は、これを唱えるために支払われたマナの色1色につき+1/+1カウンターが1個置かれた状態で戦場に出る。
, , 庁舎の歩哨の上から+1/+1カウンターをX個取り除く:クリーチャー1体かプレインズウォーカー1体かプレイヤー1人を対象とする。庁舎の歩哨はそれにX点のダメージを与える。
:あなたの墓地から庁舎の歩哨をあなたの手札に戻す。

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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If an effect allows you to spend mana as though it were mana of any color to cast Chamber Sentry, you consider only the actual mana spent to determine how many counters it receives.
You can choose any value for X as you cast Chamber Sentry. The value chosen for X doesn’t directly affect the number of +1/+1 counters Chamber Sentry enters the battlefield with, but it does let you pay more mana and thus spend more colors of mana to cast it.
Colorless mana won’t give Chamber Sentry another +1/+1 counter. Colorless is not a color.
If another creature enters the battlefield as a copy of Chamber Sentry, consider what mana was spent to cast that creature to determine how many +1/+1 counters it enters with.
The value of X chosen when you activate Chamber Sentry’s first activated ability doesn’t have to be the same value of X that you chose when you cast it.
If Chamber Sentry enters the battlefield without being cast, it receives no +1/+1 counters.
If an effect allows you to spend mana as though it were mana of any color to cast Chamber Sentry, you consider only the actual mana spent to determine how many counters it receives.
You can choose any value for X as you cast Chamber Sentry. The value chosen for X doesn’t directly affect the number of +1/+1 counters Chamber Sentry enters the battlefield with, but it does let you pay more mana and thus spend more colors of mana to cast it.
Colorless mana won’t give Chamber Sentry another +1/+1 counter. Colorless is not a color.
If another creature enters the battlefield as a copy of Chamber Sentry, consider what mana was spent to cast that creature to determine how many +1/+1 counters it enters with.
The value of X chosen when you activate Chamber Sentry’s first activated ability doesn’t have to be the same value of X that you chose when you cast it.
If Chamber Sentry enters the battlefield without being cast, it receives no +1/+1 counters.
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