활력포자 웜

생물 — 웜

지하생장 — 활력포자 웜이 전장에 들어올 때, 생물을 목표로 정한다. 그 생물은 턴종료까지 경계를 얻고 +X/+X를 받는다. X는 당신의 무덤에 있는 생물 카드의 수이다.
활력포자 웜은 생물 한 개에게만 방어될 수 있다.

6/4
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If Vigorspore Wurm gains menace, it can’t be blocked at all.
If there are no creature cards in your graveyard, the target creature just gains vigilance until end of turn.
Because tokens aren’t cards, they never count for undergrowth abilities.
The value of X is determined only as the undergrowth ability resolves. If the number of creature cards in your graveyard changes later in the turn, the target creature is unaffected.
Creature cards with other types, such as artifact creature cards, count for undergrowth abilities.
If Vigorspore Wurm gains menace, it can’t be blocked at all.
If there are no creature cards in your graveyard, the target creature just gains vigilance until end of turn.
Because tokens aren’t cards, they never count for undergrowth abilities.
The value of X is determined only as the undergrowth ability resolves. If the number of creature cards in your graveyard changes later in the turn, the target creature is unaffected.
Creature cards with other types, such as artifact creature cards, count for undergrowth abilities.
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