Vapóreo em Fuga (Guilds of Ravnica)
Vapóreo em Fuga back
Click to flip the card
Vapóreo em Fuga

Criatura — Elemental

Toda vez que você conjurar uma mágica vermelha, se Vapóreo em Fuga tiver menos de três marcadores +1/+1, coloque um marcador +1/+1 em Vapóreo em Fuga.
Remova três marcadores +1/+1 de Vapóreo em Fuga: Adicione .

1/1
_alt_flag_ru
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Runaway Steam-Kin’s triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
If Runaway Steam-Kin has three or more +1/+1 counters on it after you’re done paying for a red spell, its ability doesn’t trigger at all. If it has three or more +1/+1 counters on it as its triggered ability resolves, it doesn’t get a +1/+1 counter.
Runaway Steam-Kin has to be on the battlefield for its ability to trigger. Casting it won’t trigger its own ability.
Runaway Steam-Kin’s triggered ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
If Runaway Steam-Kin has three or more +1/+1 counters on it after you’re done paying for a red spell, its ability doesn’t trigger at all. If it has three or more +1/+1 counters on it as its triggered ability resolves, it doesn’t get a +1/+1 counter.
Runaway Steam-Kin has to be on the battlefield for its ability to trigger. Casting it won’t trigger its own ability.
Your collection? Your decks?
Want to manage your collection and/or create decks?
0.37€


Linked cards

Links
MCT Tags

Ramp