Marca mágica del esgrimista (Guildpact)
Marca mágica del esgrimista back
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Marca mágica del esgrimista

Encantamiento — Aura

Encantar criatura.
Las criaturas que controlas que están encantadas obtienen +1/+1 y tienen la habilidad de dañar primero.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Each Magemark gives its bonus to the creature it’s attached to, as long as the same player controls both the creature and the Aura.
Each Magemark gives its bonus to the creature it’s attached to, as long as the same player controls both the creature and the Aura.
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