Étherplasme (Guildpact)
Étherplasme back
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Étherplasme

Créature — illusion

À chaque fois que l'Étherplasme bloque une créature, vous pouvez renvoyer l'Étherplasme dans la main de son propriétaire. Si vous faites ainsi, vous pouvez mettre sur le champ de bataille une carte de créature de votre main bloquant cette créature.

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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If you want, you can return Aetherplasm to your hand and not put anything onto the battlefield. The attacking creature will still be considered blocked, so it won’t be able to deal combat damage to you unless it has trample or a similar ability.
Aetherplasm will return to your hand before any combat damage is assigned.
The creature you put onto the battlefield from your hand is blocking the attacking creature, even if the block couldn’t legally be declared (for example, if that creature enters the battlefield tapped, or it can’t block, or the attacking creature has protection from it).
The creature you put onto the battlefield may be the Aetherplasm you just returned to your hand. This allows it to dodge abilities like Deathgazer’s.
If you want, you can return Aetherplasm to your hand and not put anything onto the battlefield. The attacking creature will still be considered blocked, so it won’t be able to deal combat damage to you unless it has trample or a similar ability.
Aetherplasm will return to your hand before any combat damage is assigned.
The creature you put onto the battlefield from your hand is blocking the attacking creature, even if the block couldn’t legally be declared (for example, if that creature enters the battlefield tapped, or it can’t block, or the attacking creature has protection from it).
The creature you put onto the battlefield may be the Aetherplasm you just returned to your hand. This allows it to dodge abilities like Deathgazer’s.
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