風を裂くもの (RNA Guild Kit)
風を裂くもの back
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風を裂くもの

クリーチャー — エレメンタル

飛行
:ターン終了時まで、風を裂くものは警戒を得る。
:ターン終了時まで、風を裂くものは+0/+1の修整を受ける。
:ターン終了時まで、風を裂くもののパワーとタフネスを入れ替える。
:風を裂くものをオーナーの手札に戻す。

1/3
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Effects that switch power and toughness apply after all other effects that change power and/or toughness, regardless of which effect was created first.
Switching a creature’s power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.
Effects that switch power and toughness apply after all other effects that change power and/or toughness, regardless of which effect was created first.
Switching a creature’s power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.
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