Llave rúnica boros (GRN Guild Kit)
Llave rúnica boros back
Click to flip the card
Llave rúnica boros

Artefacto

: Agrega o a tu reserva de maná.: La Llave rúnica boros se convierte en una criatura artefacto Soldado roja y blanca 1/1 con la habilidad de dañar dos veces hasta el final del turno. (Daña primero y también hace daño de combate normal.)
_alt_flag_ru
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Activating the ability that turns the Keyrune into a creature while it’s already a creature will override any effects that set its power and/or toughness to another number, but effects that modify power and/or toughness without directly setting them will still apply.
Until the ability that turns the Keyrune into a creature resolves, the Keyrune is colorless.
Activating the ability that turns the Keyrune into a creature while it’s already a creature will override any effects that set its power and/or toughness to another number, but effects that modify power and/or toughness without directly setting them will still apply.
Until the ability that turns the Keyrune into a creature resolves, the Keyrune is colorless.
Your collection? Your decks?
Want to manage your collection and/or create decks?
0.13€


Linked cards

Links
MCT Tags

Ramp