신령 세계의 손길 (Game Day Promos)
신령 세계의 손길 back
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신령 세계의 손길

부여마법

신령 세계의 손길이 전장에 들어올 때, 마법물체 또는 생물을 최대 한 개까지 목표로 정한다. 신령 세계의 손길이 전장을 떠날 때까지 그 목표를 추방한다.
영력 — , 신령 세계의 손길을 버린다: 마법물체 또는 생물을 목표로 정한다. 그 목표를 추방한다. 다음 종료단 시작에 그 카드를 소유자의 조종하에 전장으로 되돌린다.
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If a channel ability requires a target, you may not activate it without a target just to discard the card.
If a double-faced card is exiled and returned to the battlefield with Touch the Spirit Realm or its channel ability, that card will return to the battlefield front-face up.
Discarding the card is part of the cost to activate a channel ability.
Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.
If a token is exiled this way, it will cease to exist and won't return to the battlefield.
If Touch the Spirit Realm leaves the battlefield before its first ability resolves, the target permanent won't be exiled.
If a channel ability requires a target, you may not activate it without a target just to discard the card.
If a double-faced card is exiled and returned to the battlefield with Touch the Spirit Realm or its channel ability, that card will return to the battlefield front-face up.
Discarding the card is part of the cost to activate a channel ability.
Auras attached to the exiled permanent will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.
If a token is exiled this way, it will cease to exist and won't return to the battlefield.
If Touch the Spirit Realm leaves the battlefield before its first ability resolves, the target permanent won't be exiled.
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