Maelstrom Djinn
Creature — Djinn
Flying
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Maelstrom Djinn is turned face up, put two time counters on it and it gains vanishing. (At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
5/6
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If Maelstrom Djinn turns face up and then is somehow turned face down, it will still have vanishing and time counters. The vanishing ability will continue to work as normal. If it’s turned face up again, it will get more time counters on it, but it will also get another copy of vanishing. Both abilities would trigger during its controller’s upkeep.
Rulings
If Maelstrom Djinn turns face up and then is somehow turned face down, it will still have vanishing and time counters. The vanishing ability will continue to work as normal. If it’s turned face up again, it will get more time counters on it, but it will also get another copy of vanishing. Both abilities would trigger during its controller’s upkeep.
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