皇家面具 (Future Sight)
皇家面具 back
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皇家面具

结界

当皇家面具进场时,若它并非衍生物,则你的每位队友将一个衍生物放置进场,且该衍生物为皇家面具的复制。
你不能成为由对手操控之咒语或异能的目标。
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Only teammates within the range of influence of Imperial Mask’s controller will get a token. Imperial Mask’s controller doesn’t get a token; that player just gets the Imperial Mask.
If Imperial Mask becomes a copy of something else after the ability triggers but before it resolves, the tokens will enter the battlefield as copies of whatever the ex-Imperial Mask is now. If Imperial Mask became a copy of something else and then left the battlefield, the tokens will enter the battlefield as copies of whatever it was copying when it last existed on the battlefield.
If Imperial Mask has left the battlefield by the time the triggered ability resolves, the tokens will still enter the battlefield as copies of Imperial Mask.
This card creates tokens that enter the battlefield as enchantments, not creatures.
Each Imperial Mask permanent is independent and affects only its controller and the opponents of its controller.
Only teammates within the range of influence of Imperial Mask’s controller will get a token. Imperial Mask’s controller doesn’t get a token; that player just gets the Imperial Mask.
If Imperial Mask becomes a copy of something else after the ability triggers but before it resolves, the tokens will enter the battlefield as copies of whatever the ex-Imperial Mask is now. If Imperial Mask became a copy of something else and then left the battlefield, the tokens will enter the battlefield as copies of whatever it was copying when it last existed on the battlefield.
If Imperial Mask has left the battlefield by the time the triggered ability resolves, the tokens will still enter the battlefield as copies of Imperial Mask.
This card creates tokens that enter the battlefield as enchantments, not creatures.
Each Imperial Mask permanent is independent and affects only its controller and the opponents of its controller.
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