Schah de l'Île de Naâr (Future Sight)
Schah de l'Île de Naâr back
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Schah de l'Île de Naâr

Créature : éfrit

Piétinement
Écho (Au début de votre entretien, si ce permanent est passé sous votre contrôle depuis le début de votre dernier entretien, sacrifiez-le à moins que vous ne payiez son coût d'écho.)
Quand le coût d'écho du Schah de l'Île de Naâr est payé, chaque adversaire peut piocher jusqu'à trois cartes.

6/6
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

When the echo ability resolves, you may pay or choose not pay. The first option means Shah of Naar Isle stays on the battlefield and its last ability triggers. The second option means Shah of Naar Isle is sacrificed.
If you have multiple opponents, each one in turn order chooses whether or not to draw cards, and if so, how many to draw (from zero to three).
If you use Thick-Skinned Goblin’s ability to pay instead of Shah of Naar Isle’s echo cost, the Shah’s last ability will trigger.
When the echo ability resolves, you may pay or choose not pay. The first option means Shah of Naar Isle stays on the battlefield and its last ability triggers. The second option means Shah of Naar Isle is sacrificed.
If you have multiple opponents, each one in turn order chooses whether or not to draw cards, and if so, how many to draw (from zero to three).
If you use Thick-Skinned Goblin’s ability to pay instead of Shah of Naar Isle’s echo cost, the Shah’s last ability will trigger.
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