Schah der Insel Naar (Future Sight)
Schah der Insel Naar back
Click to flip the card
Schah der Insel Naar

Kreatur — Ifrit

Verursacht Trampelschaden
Echo (Opfere zu Beginn deines Versorgungssegments diese bleibende Karte, falls sie seit Beginn deines letzten Versorgungssegments unter deine Kontrolle gekommen ist, falls du nicht ihre Echokosten bezahlst.)
Wenn die Echokosten des Schahs der Insel Naar bezahlt werden, kann jeder Gegner bis zu drei Karten ziehen.

6/6
_alt_flag_ru
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

When the echo ability resolves, you may pay or choose not pay. The first option means Shah of Naar Isle stays on the battlefield and its last ability triggers. The second option means Shah of Naar Isle is sacrificed.
If you have multiple opponents, each one in turn order chooses whether or not to draw cards, and if so, how many to draw (from zero to three).
If you use Thick-Skinned Goblin’s ability to pay instead of Shah of Naar Isle’s echo cost, the Shah’s last ability will trigger.
When the echo ability resolves, you may pay or choose not pay. The first option means Shah of Naar Isle stays on the battlefield and its last ability triggers. The second option means Shah of Naar Isle is sacrificed.
If you have multiple opponents, each one in turn order chooses whether or not to draw cards, and if so, how many to draw (from zero to three).
If you use Thick-Skinned Goblin’s ability to pay instead of Shah of Naar Isle’s echo cost, the Shah’s last ability will trigger.
Your collection? Your decks?
Want to manage your collection and/or create decks?
0.32€


Linked cards

Links
MCT Tags