Die Linien durchbrechen (Fate Reforged)
Die Linien durchbrechen back
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Die Linien durchbrechen

Verzauberung

: Eine Kreatur deiner Wahl mit Stärke 2 oder weniger erhält Eile bis zum Ende des Zuges und kann in diesem Zug nicht geblockt werden.
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If the creature’s power is greater than 2 as the activated ability tries to resolve, the ability won’t resolve and none of its effects will happen. However, if the creature’s power is raised above 2 after the ability resolves, it will still have haste and can’t be blocked that turn.
If the creature’s power is greater than 2 as the activated ability tries to resolve, the ability won’t resolve and none of its effects will happen. However, if the creature’s power is raised above 2 after the ability resolves, it will still have haste and can’t be blocked that turn.
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