Venti di Qal Sisma
Istantaneo
Previeni tutto il danno da combattimento che verrebbe inflitto in questo turno.
Ferocia — Se controlli una creatura con forza pari o superiore a 4, previeni invece tutto il danno da combattimento che verrebbe inflitto in questo turno da creature controllate dai tuoi avversari.
Ferocia — Se controlli una creatura con forza pari o superiore a 4, previeni invece tutto il danno da combattimento che verrebbe inflitto in questo turno da creature controllate dai tuoi avversari.
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
If you control a creature with power 4 or greater as Winds of Qal Sisma resolves, the ferocious ability will apply. Combat damage dealt by creatures your opponents control will be prevented, even if you no longer control a creature with power 4 or greater as that damage would be dealt.
Rulings
If you control a creature with power 4 or greater as Winds of Qal Sisma resolves, the ferocious ability will apply. Combat damage dealt by creatures your opponents control will be prevented, even if you no longer control a creature with power 4 or greater as that damage would be dealt.
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