Summon: Yojimbo
Enchantment Creature — Saga Samurai
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I - Exile target artifact, enchantment, or tapped creature an opponent controls.
II, III - Until your next turn, creatures can't attack you unless their controller pays for each of those creatures.
IV - Create X Treasure tokens, where X is the number of opponents who control a creature with power 4 or greater.
Vigilance
I - Exile target artifact, enchantment, or tapped creature an opponent controls.
II, III - Until your next turn, creatures can't attack you unless their controller pays for each of those creatures.
IV - Create X Treasure tokens, where X is the number of opponents who control a creature with power 4 or greater.
Vigilance
5/5
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
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