Hidra musgogénita (Foundations)
Hidra musgogénita back
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Hidra musgogénita

Criatura — Hidra elemental

Arrolla. (Esta criatura puede hacer el daño de combate sobrante al jugador o planeswalker al que ataca.)
Esta criatura entra con un contador +1/+1 sobre ella.
Aterrizaje — Siempre que una tierra que controlas entre, duplica la cantidad de contadores +1/+1 sobre esta criatura.

0/0
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
If Mossborn Hydra somehow enters at the same time as one or more other lands you control, its last ability triggers for each of those lands.
Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
To double the number of +1/+1 counters on Mossborn Hydra, put a number of +1/+1 counters on it equal to the number it already has. Other cards that interact with putting counters on it will interact with this effect accordingly.
A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
If Mossborn Hydra somehow enters at the same time as one or more other lands you control, its last ability triggers for each of those lands.
Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
To double the number of +1/+1 counters on Mossborn Hydra, put a number of +1/+1 counters on it equal to the number it already has. Other cards that interact with putting counters on it will interact with this effect accordingly.
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