Mutation instable

Enchantement : aura

Enchanter : créature
La créature enchantée gagne +3/+3.
Au début de l'entretien du contrôleur de la créature enchantée, mettez un marqueur -1/-1 sur cette créature.
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The -1/-1 counters stay even if the Aura is removed, and the +3/+3 goes away when the Aura does.
The -1/-1 counters stay even if the Aura is removed, and the +3/+3 goes away when the Aura does.
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