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Fahl (Diese Karte hat keine Farbe.)
Alle Kreaturen erhalten -2/-2 bis zum Ende des Zuges. Falls eine Kreatur in diesem Zug sterben würde, schicke sie stattdessen ins Exil.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Only creatures that are on the battlefield as Flaying Tendrils resolves will get -2/-2. However, any creature that would die that turn will be exiled, even if it wasn’t on the battlefield or wasn’t a creature as Flaying Tendrils resolved.
Creatures that Flaying Tendrils would cause to die will be exiled instead. The game doesn’t check to see which creatures die until after Flaying Tendrils has finished resolving.
Only creatures that are on the battlefield as Flaying Tendrils resolves will get -2/-2. However, any creature that would die that turn will be exiled, even if it wasn’t on the battlefield or wasn’t a creature as Flaying Tendrils resolved.
Creatures that Flaying Tendrils would cause to die will be exiled instead. The game doesn’t check to see which creatures die until after Flaying Tendrils has finished resolving.
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