化劍為犁

瞬間

放逐目標生物。其操控者獲得等同於其力量的生命。
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The amount of life gained is equal to the power of the targeted creature as it last existed on the battlefield.
If the creature's power is negative, its controller doesn't lose or gain life.
The amount of life gained is equal to the power of the targeted creature as it last existed on the battlefield.
If the creature's power is negative, its controller doesn't lose or gain life.
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