任意射击 (Eventide)
任意射击 back
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任意射击

瞬间

任意射击造成3点伤害,你可任意分配于任意数量之目标进行攻击或阻挡的生物上。
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The number of targets must be at least 1 and at most 3. You divide the damage as you cast Fire at Will, not as it resolves. Each target must be assigned at least 1 damage.
You may target both attacking creatures and blocking creatures as you cast Fire at Will.
The number of targets must be at least 1 and at most 3. You divide the damage as you cast Fire at Will, not as it resolves. Each target must be assigned at least 1 damage.
You may target both attacking creatures and blocking creatures as you cast Fire at Will.
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