弾け毛玉 (Eventide)
弾け毛玉 back
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弾け毛玉

クリーチャー — エレメンタル

, , あなたがコントロールするアンタップ状態の赤のクリーチャーを2体タップする:クリーチャー1体かプレイヤー1人を対象とする。弾け毛玉はそれに3点のダメージを与える。
, , あなたがコントロールするタップ状態の青のクリーチャーを2体アンタップする:クリーチャー1体を対象とし、それをオーナーの手札に戻す。 (はアンタップ・シンボルである。)

2/2
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

To activate either ability, you’ll need Crackleburr plus two other creatures. Crackleburr must have been under your control since your most recent turn began (or have haste), but the other two creatures don’t.
If the permanent is already untapped, you can’t activate its ability. That’s because you can’t pay the “Untap this permanent” cost.
The “summoning sickness” rule applies to . If a creature with an ability hasn’t been under your control since your most recent turn began, you can’t activate that ability. Ignore this rule if the creature also has haste.
When you activate an ability, you untap the creature with that ability as a cost. The untap can’t be responded to. (The actual ability can be responded to, of course.)
To activate either ability, you’ll need Crackleburr plus two other creatures. Crackleburr must have been under your control since your most recent turn began (or have haste), but the other two creatures don’t.
If the permanent is already untapped, you can’t activate its ability. That’s because you can’t pay the “Untap this permanent” cost.
The “summoning sickness” rule applies to . If a creature with an ability hasn’t been under your control since your most recent turn began, you can’t activate that ability. Ignore this rule if the creature also has haste.
When you activate an ability, you untap the creature with that ability as a cost. The untap can’t be responded to. (The actual ability can be responded to, of course.)
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