Область Поражения

Земля

Область Поражения выходит на поле битвы с одним жетоном заряда на ней.
: добавьте .
, : положите X жетонов заряда на Область Поражения.
, , пожертвуйте Область Поражения: уничтожьте каждый не являющийся землей перманент с конвертированной мана-стоимостью, равной количеству жетонов заряда на Области Поражения.
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If a permanent has in its mana cost, X is considered to be 0.
Tokens that aren’t a copy of something else don’t have a mana cost. Anything without a mana cost normally has a mana value of 0.
An activation cost of means that you pay twice X. If you want X to be 3, you pay to activate Blast Zone’s ability.
Tokens that aren’t a copy of something else don’t have a mana cost. Anything without a mana cost normally has a mana value of 0.
An activation cost of means that you pay twice X. If you want X to be 3, you pay to activate Blast Zone’s ability.
If a permanent has in its mana cost, X is considered to be 0.
Tokens that aren’t a copy of something else don’t have a mana cost. Anything without a mana cost normally has a mana value of 0.
An activation cost of means that you pay twice X. If you want X to be 3, you pay to activate Blast Zone’s ability.
Tokens that aren’t a copy of something else don’t have a mana cost. Anything without a mana cost normally has a mana value of 0.
An activation cost of means that you pay twice X. If you want X to be 3, you pay to activate Blast Zone’s ability.
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Removal Land