タペストリーの守(しゅ)護(ご)機(き)

Artifact Creature — Robot Soldier

Vigilance
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
Each creature you control with toughness greater than its power stations permanents using its toughness rather than its power.

3/4
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Tapestry Warden’s second and third abilities don’t actually change any creature’s power. They change only the amount of combat damage the creature assigns and how many counters are put on a permanent with station when the creature is tapped to pay the cost of a station ability. All other rules and effects that check power or toughness use the real values, even if they cause damage “equal to a creature’s power” to be dealt.
Tapestry Warden’s second and third abilities don’t actually change any creature’s power. They change only the amount of combat damage the creature assigns and how many counters are put on a permanent with station when the creature is tapped to pay the cost of a station ability. All other rules and effects that check power or toughness use the real values, even if they cause damage “equal to a creature’s power” to be dealt.
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