Seelenfreikauf

Verzauberung — Aura

Kreaturenverzauberung
Du kontrollierst die verzauberte Kreatur.
Wirf zwei Karten aus deiner Hand ab: Der Beherrscher des Seelenfreikaufs opfert ihn und zieht dann zwei Karten. Nur ein beliebiger Gegner kann diese Fähigkeit aktivieren.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

In most cases, you’ll enchant a creature controlled by an opponent, which will cause you to gain control of that creature. Any of your opponents can activate the last ability of Soul Ransom by discarding two cards. When that ability resolves, you’ll sacrifice Soul Ransom and draw two cards.
You’ll draw two cards even if you can’t sacrifice Soul Ransom, perhaps because it left the battlefield in response to Soul Ransom’s ability.
In most cases, you’ll enchant a creature controlled by an opponent, which will cause you to gain control of that creature. Any of your opponents can activate the last ability of Soul Ransom by discarding two cards. When that ability resolves, you’ll sacrifice Soul Ransom and draw two cards.
You’ll draw two cards even if you can’t sacrifice Soul Ransom, perhaps because it left the battlefield in response to Soul Ransom’s ability.
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