Perder a Calma

Feitiço

Ganhe o controle da criatura alvo até o final do turno. Desvire aquela criatura. Ela ganha ímpeto até o final do turno e não pode ser bloqueada neste turno, exceto por duas ou mais criaturas.
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Gaining control of a creature doesn’t cause you to gain control of any Auras or Equipment attached to it.
Lose Calm can target any creature, including one that’s untapped or one you already control.
Gaining control of a creature doesn’t cause you to gain control of any Auras or Equipment attached to it.
Lose Calm can target any creature, including one that’s untapped or one you already control.
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