Perder la calma

Conjuro

Gana el control de la criatura objetivo hasta el final del turno. Endereza esa criatura. Gana prisa hasta el final del turno y no puede ser bloqueada este turno excepto por dos o más criaturas.
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Gaining control of a creature doesn’t cause you to gain control of any Auras or Equipment attached to it.
Lose Calm can target any creature, including one that’s untapped or one you already control.
Gaining control of a creature doesn’t cause you to gain control of any Auras or Equipment attached to it.
Lose Calm can target any creature, including one that’s untapped or one you already control.
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0.07€


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