Unwilling Vessel

Creature — Human Wizard

Vigilance
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, put a possession counter on Unwilling Vessel.
When Unwilling Vessel dies, create an X/X blue Spirit creature token with flying, where X is the number of counters on Unwilling Vessel.

3/2
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Rulings

If a permanent with an eerie ability enters at the same time as one or more enchantments, its ability will trigger for each of those enchantments.
In the unusual case where Unwilling Vessel has +1/+1 counters on it and then receives an amount of -1/-1 counters that causes it to die, use the total number of counters that were on Unwilling Vessel when it died, including all of the +1/+1 and -1/-1 counters, to determine the value of X.
An ability that triggers "whenever you fully unlock a Room" triggers when a door becomes unlocked and the other door of that Room is already unlocked, or when both doors of that Room become unlocked simultaneously.
If a permanent with an eerie ability enters at the same time as one or more enchantments, its ability will trigger for each of those enchantments.
In the unusual case where Unwilling Vessel has +1/+1 counters on it and then receives an amount of -1/-1 counters that causes it to die, use the total number of counters that were on Unwilling Vessel when it died, including all of the +1/+1 and -1/-1 counters, to determine the value of X.
An ability that triggers "whenever you fully unlock a Room" triggers when a door becomes unlocked and the other door of that Room is already unlocked, or when both doors of that Room become unlocked simultaneously.
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