Guivre de balustrade

Créature — guivre

Ce sort ne peut pas être contrecarré.
Piétinement, célérité
Délire — : Renvoyez sur le champ de bataille, depuis votre cimetière, la Guivre de balustrade avec un marqueur « fatalité » sur elle. N'activez que s'il y a au moins quatre types de carte parmi les cartes dans votre cimetière et que lorsque vous pourriez lancer un rituel.

5/5
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Multiple finality counters on a single permanent are redundant.
Finality counters aren't keyword counters, and a finality counter doesn't give any abilities to the permanent it's on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead.
If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.
Finality counters don't stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner's hand from the battlefield, it does so normally.
Multiple finality counters on a single permanent are redundant.
Finality counters aren't keyword counters, and a finality counter doesn't give any abilities to the permanent it's on. If that permanent loses its abilities and then would go to a graveyard, it will still be exiled instead.
If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.
Finality counters don't stop permanents from going to zones other than the graveyard from the battlefield. For example, if a permanent with a finality counter on it would be put into its owner's hand from the battlefield, it does so normally.
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