Zimone die Infragestellerin

Legendäre Kreatur — Mensch, Zauberer

Zu Beginn deines Endsegments und falls in diesem Zug ein Land unter deiner Kontrolle ins Spiel gekommen ist und die Anzahl der Länder, die du kontrollierst, eine Primzahl ist, erzeuge Primo den Unteilbaren, einen legendären 0/0 grünen und blauen Fraktalwesen-Kreaturenspielstein, und lege dann entsprechend viele +1/+1-Marken auf ihn. (2, 3, 5, 7, 11, 13, 17, 19, 23, 29 und 31 sind Primzahlen.)

1/1
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Rulings

In case you do end up with more than 31 lands, the remaining prime numbers below 100 are 37, 41, 43, 47, 53, 59, 61, 67, 71, 73, 79, 83, 89, and 97.
There are a few more prime numbers, but we couldn't fit them all on the card. (Some of them would take up more room than we have in the text box by themselves, but you probably won't control that many lands.)
If a land hasn't entered the battlefield under your control during your turn by the time your end step begins, Zimone's ability won't trigger at all. You won't be able to put a land onto the battlefield under your control during your end step in time to have the ability trigger.
If you don't control a prime number of lands as Zimone's ability tries to resolve, it won't resolve.
In case you do end up with more than 31 lands, the remaining prime numbers below 100 are 37, 41, 43, 47, 53, 59, 61, 67, 71, 73, 79, 83, 89, and 97.
There are a few more prime numbers, but we couldn't fit them all on the card. (Some of them would take up more room than we have in the text box by themselves, but you probably won't control that many lands.)
If a land hasn't entered the battlefield under your control during your turn by the time your end step begins, Zimone's ability won't trigger at all. You won't be able to put a land onto the battlefield under your control during your end step in time to have the ability trigger.
If you don't control a prime number of lands as Zimone's ability tries to resolve, it won't resolve.
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