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Conjuro

Crea tres fichas de criatura Gremlin rojas 1/1. Los Gremlins que controlas ganan las habilidades de amenaza, vínculo vital y prisa hasta el final del turno. (Una criatura con la habilidad de amenaza no puede ser bloqueada excepto por dos o más criaturas.)
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Midnight Mayhem affects only Gremlins you control at the time it resolves, including the Gremlin tokens it creates. Gremlins you begin to control later in the turn won't gain menace, lifelink, or haste.
Midnight Mayhem affects only Gremlins you control at the time it resolves, including the Gremlin tokens it creates. Gremlins you begin to control later in the turn won't gain menace, lifelink, or haste.
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