Jump Scare

Instant

Until end of turn, target creature gets +2/+2, gains flying, and becomes a Horror enchantment creature in addition to its other types.
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Jump Scare's versatility makes it an excellent example for card interactions explained in many other release notes entries. Boo!
Jump Scare's versatility makes it an excellent example for card interactions explained in many other release notes entries. Boo!
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