Mi golpe maestro definitivo

Plan

Cuando pongas en marcha este plan, gana el control de todos los permanentes que no sean tierra que controlan tus oponentes hasta el final del turno. Endereza esos permanentes. Ganan la habilidad de prisa hasta el final del turno. Cada uno de ellos ataca a su propietario este turno si puede.
standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Any of those permanents that are creatures at the time your declare attackers step begins must attack its owner if able. This includes permanents that became creatures after you gained control of them, such as an animated Chimeric Staff. Any of those permanents that aren’t creatures at that time can’t attack.
If, during your declare attackers step, one of the creatures you gained control of this way is tapped or is affected by a spell or ability that says it can’t attack, then it doesn’t attack. If there’s a cost associated with having that creature attack, you aren’t forced to pay that cost, so it doesn’t have to attack in that case either.
Each of those permanents attacks its owner if able, not necessarily the player you gained control of it from.
If one of those creatures can’t attack its owner that turn due to a spell or ability (such as Chronomantic Escape), you may have it attack another player, attack a planeswalker an opponent controls, or not attack at all. If there’s a cost with having that creature attack its owner, you aren’t forced to pay that cost, so you may have it attack another player, attack a planeswalker an opponent controls, or not attack at all.
Each of those permanents that is a creature at the time your declare attackers step begins must attack its owner if able. This includes permanents that became creatures after you gained control of them. Any of those permanents that aren't creatures at that time can't attack.
Each of those permanents attacks its owner if able, not necessarily the player you gained control of it from.
If, during your declare attackers step, one of the permanents you gained control of this way that's a creature is tapped or is affected by a spell or ability that says it can't attack, then it doesn't attack. If there's a cost associated with having that creature attack, you aren't forced to pay that cost, so it doesn't have to attack in that case either.
If one of those creatures can't attack its owner that turn due to a spell or ability (such as Chronomantic Escape), you may have it attack another player, attack a planeswalker an opponent controls, attack a battle an opponent protects, or not attack at all. If there's a cost with having that creature attack its owner, you aren't forced to pay that cost, so you may have it attack another player, attack a planeswalker an opponent controls, attack a battle an opponent protects, or not attack at all.
Any of those permanents that are creatures at the time your declare attackers step begins must attack its owner if able. This includes permanents that became creatures after you gained control of them, such as an animated Chimeric Staff. Any of those permanents that aren’t creatures at that time can’t attack.
If, during your declare attackers step, one of the creatures you gained control of this way is tapped or is affected by a spell or ability that says it can’t attack, then it doesn’t attack. If there’s a cost associated with having that creature attack, you aren’t forced to pay that cost, so it doesn’t have to attack in that case either.
Each of those permanents attacks its owner if able, not necessarily the player you gained control of it from.
If one of those creatures can’t attack its owner that turn due to a spell or ability (such as Chronomantic Escape), you may have it attack another player, attack a planeswalker an opponent controls, or not attack at all. If there’s a cost with having that creature attack its owner, you aren’t forced to pay that cost, so you may have it attack another player, attack a planeswalker an opponent controls, or not attack at all.
Each of those permanents that is a creature at the time your declare attackers step begins must attack its owner if able. This includes permanents that became creatures after you gained control of them. Any of those permanents that aren't creatures at that time can't attack.
Each of those permanents attacks its owner if able, not necessarily the player you gained control of it from.
If, during your declare attackers step, one of the permanents you gained control of this way that's a creature is tapped or is affected by a spell or ability that says it can't attack, then it doesn't attack. If there's a cost associated with having that creature attack, you aren't forced to pay that cost, so it doesn't have to attack in that case either.
If one of those creatures can't attack its owner that turn due to a spell or ability (such as Chronomantic Escape), you may have it attack another player, attack a planeswalker an opponent controls, attack a battle an opponent protects, or not attack at all. If there's a cost with having that creature attack its owner, you aren't forced to pay that cost, so you may have it attack another player, attack a planeswalker an opponent controls, attack a battle an opponent protects, or not attack at all.
Your collection? Your decks?
Want to manage your collection and/or create decks?


Linked cards

Links
MCT Tags