Ich fordere Blut

Komplott

Wenn du dieses Komplott schmiedest, erzeuge drei 1/1 rote Teufel-Kreaturenspielsteine mit „Wenn diese Kreatur stirbt, fügt sie einem Ziel deiner Wahl 1 Schadenspunkt zu." Sie erhalten Eile bis zum Ende des Zuges. Falls eine Quelle, die du kontrollierst, in diesem Zug Schaden zufügen würde, fügt sie stattdessen so viele Schadenspunkte plus 1 zu.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If damage dealt by a source you control is being divided or assigned among multiple permanents and/or players, that damage is divided or assigned before adding 1. For example, if you attack with a 5/5 creature with trample and it's blocked by a 2/2 creature, you can assign 2 damage to the blocker and 3 damage to the defending player. Those amounts are then modified to 3 and 4, respectively.
If damage dealt by a source you control is being divided or assigned among multiple permanents and/or players, that damage is divided or assigned before adding 1. For example, if you attack with a 5/5 creature with trample and it's blocked by a 2/2 creature, you can assign 2 damage to the blocker and 3 damage to the defending player. Those amounts are then modified to 3 and 4, respectively.
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