警告となるもの、ザクサラ

伝説のクリーチャー — ナイトメア・ハイドラ

接死
:好きな色1色のマナ2点を加える。
あなたがマナ・コストにを含む呪文を唱えるたび、緑の0/0のハイドラ・クリーチャー・トークン1体を生成し、その後、それの上に+1/+1カウンターX個を置く。

2/3
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If the spell you cast has in its mana cost, the token gets only X counters, not twice X.
If an effect, such as that of Parallel Lives, causes Zaxara’s ability to create multiple Hydra tokens, they each receive X +1/+1 counters.
If X is 0, the 0/0 Hydra token will die immediately after the ability’s done resolving unless something else is raising its toughness.
The value of X in Zaxara’s last ability is the value of X of the spell you cast.
The Hydra token enters the battlefield as a 0/0 creature. Any abilities that modify or trigger on this event apply. After the token is on the battlefield but before any player can take actions, +1/+1 counters are put onto the token.
If the spell you cast has in its mana cost, the token gets only X counters, not twice X.
If an effect, such as that of Parallel Lives, causes Zaxara’s ability to create multiple Hydra tokens, they each receive X +1/+1 counters.
If X is 0, the 0/0 Hydra token will die immediately after the ability’s done resolving unless something else is raising its toughness.
The value of X in Zaxara’s last ability is the value of X of the spell you cast.
The Hydra token enters the battlefield as a 0/0 creature. Any abilities that modify or trigger on this event apply. After the token is on the battlefield but before any player can take actions, +1/+1 counters are put onto the token.
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