内陸の隠遁者 // 内陸の災い魔 (Dark Ascension)
内陸の隠遁者 // 内陸の災い魔 back
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内陸の隠遁者 // 内陸の災い魔
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クリーチャー — 人間・狼男 // クリーチャー ― - 狼男

各アップキープの開始時に、直前のターンに呪文が唱えられていなかった場合、内陸の隠遁者を変身させる。 // 内陸の災い魔は、可能ならブロックされなければならない。 各アップキープの開始時に、直前のターンにいずれかのプレイヤーが2つ以上の呪文を唱えていた場合、内陸の災い魔を変身させる。

2 // 3/1 // 2
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If Hinterland Scourge is attacking, the defending player must assign at least one blocker to it during the declare blockers step if that player controls any creatures that could block it.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
If Hinterland Scourge is attacking, the defending player must assign at least one blocker to it during the declare blockers step if that player controls any creatures that could block it.
For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
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