의지를 현혹하는 자 (Dark Ascension)
의지를 현혹하는 자 back
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의지를 현혹하는 자

생물 — 인간 마법사

: 당신이 조종하는 생물의 개수 이하의 공격력을 가진 생물 한 개를 목표로 정한다. 당신이 그 생물을 조종한다.

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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The control-changing effect lasts indefinitely, even if the power of the creature becomes greater than the number of creatures you control after the ability resolves.
In order to activate the ability, you must be able to target a creature with power less than or equal to the number of creatures you control. The comparison is made again when the ability resolves. If the power is greater than the number of creatures you control at that time, the target is illegal and the ability doesn’t resolve.
The control-changing effect lasts indefinitely, even if the power of the creature becomes greater than the number of creatures you control after the ability resolves.
In order to activate the ability, you must be able to target a creature with power less than or equal to the number of creatures you control. The comparison is made again when the ability resolves. If the power is greater than the number of creatures you control at that time, the target is illegal and the ability doesn’t resolve.
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