standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
For each of the activated abilities, the equipped creature is the source of the ability and the damage. For example, if the equipped creature is not an artifact, you could activate either ability targeting a creature with protection from artifacts.
You could activate the first ability targeting a Werewolf creature if you wanted to.
Only the equipped creature’s controller can activate the abilities it gains from Wolfhunter’s Quiver.
You could activate the first ability targeting a Werewolf creature if you wanted to.
Only the equipped creature’s controller can activate the abilities it gains from Wolfhunter’s Quiver.
Rulings
For each of the activated abilities, the equipped creature is the source of the ability and the damage. For example, if the equipped creature is not an artifact, you could activate either ability targeting a creature with protection from artifacts.
You could activate the first ability targeting a Werewolf creature if you wanted to.
Only the equipped creature’s controller can activate the abilities it gains from Wolfhunter’s Quiver.
You could activate the first ability targeting a Werewolf creature if you wanted to.
Only the equipped creature’s controller can activate the abilities it gains from Wolfhunter’s Quiver.
Your collection? Your decks?
Want to manage your collection and/or create decks?