Comando de llamaradas (Dragon's Maze)
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Comando de llamaradas

Criatura — Soldado minotauro

Siempre que un hechizo de instantáneo o de conjuro que controles haga daño, pon en el campo de batalla dos fichas de criatura Soldado rojas y blancas 1/1 con la habilidad de prisa.

5/3
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Blaze Commando’s ability triggers each time an instant or sorcery spell you control deals damage (or, put another way, the number of times the word “deals” appears in its instructions), no matter how much damage is dealt or how many players or permanents are dealt damage. For example, if you cast Punish the Enemy and it “deals 3 damage to target player or planeswalker and 3 damage to target creature,” Blaze Commando’s ability will trigger once and you’ll get two Soldier tokens.
Some instant or sorcery spells cause other objects to deal damage, rather than deal damage themselves. Such spells don’t cause Blaze Commando to trigger.
Blaze Commando’s ability triggers each time an instant or sorcery spell you control deals damage (or, put another way, the number of times the word “deals” appears in its instructions), no matter how much damage is dealt or how many players or permanents are dealt damage. For example, if you cast Punish the Enemy and it “deals 3 damage to target player or planeswalker and 3 damage to target creature,” Blaze Commando’s ability will trigger once and you’ll get two Soldier tokens.
Some instant or sorcery spells cause other objects to deal damage, rather than deal damage themselves. Such spells don’t cause Blaze Commando to trigger.
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Value
0.09€


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