Ätherling
Kreatur — Gestaltwandler
: Schicke den Ätherling ins Exil. Bringe ihn zu Beginn des nächsten Endsegments unter der Kontrolle seines Besitzers ins Spiel zurück.
: Der Ätherling ist in diesem Zug unblockbar.
: Der Ätherling erhält +1/-1 bis zum Ende des Zuges.
: Der Ätherling erhält -1/+1 bis zum Ende des Zuges.
: Der Ätherling ist in diesem Zug unblockbar.
: Der Ätherling erhält +1/-1 bis zum Ende des Zuges.
: Der Ätherling erhält -1/+1 bis zum Ende des Zuges.
4/5
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Aetherling’s last ability can be activated even if its power is 0 or less. If a creature would assign 0 or less damage in combat, it doesn’t assign combat damage at all.
Aetherling’s first ability will return it to the battlefield only if that ability also exiled it. If Aetherling left the battlefield in response to that ability, it won’t return, even if it was exiled by another spell or ability.
Aetherling’s first ability will return it to the battlefield only if that ability also exiled it. If Aetherling left the battlefield in response to that ability, it won’t return, even if it was exiled by another spell or ability.
Rulings
Aetherling’s last ability can be activated even if its power is 0 or less. If a creature would assign 0 or less damage in combat, it doesn’t assign combat damage at all.
Aetherling’s first ability will return it to the battlefield only if that ability also exiled it. If Aetherling left the battlefield in response to that ability, it won’t return, even if it was exiled by another spell or ability.
Aetherling’s first ability will return it to the battlefield only if that ability also exiled it. If Aetherling left the battlefield in response to that ability, it won’t return, even if it was exiled by another spell or ability.
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