飢えへの貢ぎ物

インスタント

対戦相手1人を対象とする。そのプレイヤーはクリーチャーを1体生け贄に捧げる。あなたはそのクリーチャーのタフネスに等しい点数のライフを得る。
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The amount of life you gain is equal to the creature’s toughness as it last existed on the battlefield.
Use the sacrificed creature's toughness as it last existed on the battlefield to determine how much life to gain.
The amount of life you gain is equal to the creature’s toughness as it last existed on the battlefield.
Use the sacrificed creature's toughness as it last existed on the battlefield to determine how much life to gain.
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