Raubtierfütterung

Hexerei

Bestimme eine Kreatur deiner Wahl, die ein Gegner kontrolliert. Wenn die Kreatur in diesem Zug stirbt, erhältst du 3 Lebenspunkte dazu. Eine Kreatur deiner Wahl, die du kontrollierst, kämpft gegen die bestimmte Kreatur. (Jede fügt der anderen Schadenspunkte in Höhe ihrer Stärke zu.)
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

Time to Feed has two targets: a creature an opponent controls and a creature you control. If only one of those creatures is a legal target when Time to Feed tries to resolve, the creatures won’t fight and neither will deal or be dealt damage. If the creature you don’t control is the illegal target, you won’t gain life when it dies.
If the first target creature dies that turn, you’ll gain 3 life no matter what caused the creature to die or who controls the creature at that time.
If neither creature is a legal target when Time to Feed tries to resolve, the spell won’t resolve and none of its effects will happen.
Time to Feed has two targets: a creature an opponent controls and a creature you control. If only one of those creatures is a legal target when Time to Feed tries to resolve, the creatures won’t fight and neither will deal or be dealt damage. If the creature you don’t control is the illegal target, you won’t gain life when it dies.
If the first target creature dies that turn, you’ll gain 3 life no matter what caused the creature to die or who controls the creature at that time.
If neither creature is a legal target when Time to Feed tries to resolve, the spell won’t resolve and none of its effects will happen.
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