海檻の怪物

クリーチャー — タコ

海檻の怪物は防御プレイヤーが島をコントロールしていないかぎり攻撃できない。
:怪物化3を行う。(このクリーチャーが怪物的でないなら、これの上に+1/+1カウンターを3個置く。これは怪物的になる。)
海檻の怪物が怪物的になったとき、土地1つを対象とする。それはそれの他のタイプに加えて島にもなる。

5/5
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standard future historic gladiator pioneer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

The effect making the land an Island doesn’t have a duration and will last indefinitely. The land retains any land types and abilities it already had. An Island has the ability “: Add .”
Once a creature becomes monstrous, it can’t become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens.
Monstrous isn’t an ability that a creature has. It’s just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous.
An ability that triggers when a creature becomes monstrous won’t trigger if that creature isn’t on the battlefield when its monstrosity ability resolves.
The effect making the land an Island doesn’t have a duration and will last indefinitely. The land retains any land types and abilities it already had. An Island has the ability “: Add .”
Once a creature becomes monstrous, it can’t become monstrous again. If the creature is already monstrous when the monstrosity ability resolves, nothing happens.
Monstrous isn’t an ability that a creature has. It’s just something true about that creature. If the creature stops being a creature or loses its abilities, it will continue to be monstrous.
An ability that triggers when a creature becomes monstrous won’t trigger if that creature isn’t on the battlefield when its monstrosity ability resolves.
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