Windbrecher
Kreatur — Elementarwesen
Fliegend
: Der Windbrecher erhält Wachsamkeit bis zum Ende des Zuges.
: Der Windbrecher erhält +0/+1 bis zum Ende des Zuges.
: Vertausche Stärke und Widerstandskraft des Windbrechers bis zum Ende des Zuges.
: Bringe den Windbrecher auf die Hand seines Besitzers zurück.
: Der Windbrecher erhält Wachsamkeit bis zum Ende des Zuges.
: Der Windbrecher erhält +0/+1 bis zum Ende des Zuges.
: Vertausche Stärke und Widerstandskraft des Windbrechers bis zum Ende des Zuges.
: Bringe den Windbrecher auf die Hand seines Besitzers zurück.
1/3
standard
future
historic
gladiator
pioneer
explorer
modern
legacy
pauper
vintage
penny
commander
brawl
alchemy
paupercommander
duel
oldschool
premodern
Rulings
Effects that switch power and toughness apply after all other effects that change power and/or toughness, regardless of which effect was created first.
Switching a creature’s power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.
Switching a creature’s power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.
Rulings
Effects that switch power and toughness apply after all other effects that change power and/or toughness, regardless of which effect was created first.
Switching a creature’s power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.
Switching a creature’s power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.
Your collection? Your decks?
Want to manage your collection and/or create decks?