Jornada a Lugar Nenhum

Encantamento

Quando Jornada a Lugar Nenhum entrar no campo de batalha, exile a criatura alvo.
Quando Jornada a Lugar Nenhum deixar o campo de batalha, devolva o card exilado ao campo de batalha sob o controle de seu dono.
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standard future historic gladiator pioneer explorer modern legacy pauper vintage penny commander brawl alchemy paupercommander duel oldschool premodern
Rulings

If Journey to Nowhere leaves the battlefield before its first ability has resolved, its second ability will trigger and do nothing. Then its first ability will resolve and exile the targeted creature forever.
If Journey to Nowhere leaves the battlefield before its first ability has resolved, its second ability will trigger and do nothing. Then its first ability will resolve and exile the targeted creature forever.
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